Wick 2/2021 Breakdown

A consumer product and supporting media that I designed in collaboration with Graypants.

Chair Table Glass 6/15/2016 Breakdown

Design and full-scale manufacturing of three complimentary furniture pieces.

Colony 12/13/2019 Breakdown

An interaction study and app prototype for a location-based social network.

Mule 5/9/2016 Breakdown

Co-design and testing of an autonomous personal land drone.

Cadmium 3/18/2018 Breakdown

A software synthesizer interface I laid out and skinned for William Light.

Conquer The Heavens 9/28/2018 Breakdown

Concept paintings, art direction, and asset creation for a multiplayer space combat game in development by a small team in Seattle.

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