Colony 12/13/2019 Breakdown

An interaction study and app prototype for a location-based social network.

Cadmium 3/18/2018 Breakdown

A software synthesizer interface I laid out and skinned for William Light.

Conquer The Heavens 9/28/2018 Breakdown

Concept paintings, art direction, and asset creation for a multiplayer space combat game in development by a small team in Seattle.

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